Nemesis:About
From Nemesis
(Difference between revisions)
m |
|||
| Line 33: | Line 33: | ||
'''nemesis''' is mainly developed [http://maps.google.com/maps?ll=40.6300,22.9515&spn=0.3,0.3&q=40.6300,22.9515 here]. | '''nemesis''' is mainly developed [http://maps.google.com/maps?ll=40.6300,22.9515&spn=0.3,0.3&q=40.6300,22.9515 here]. | ||
| − | If you need to | + | If you need to get in touch with us, please email us at [mailto:%69%6e%66%6f%40%6e%65%6d%65%73%69%73%2d%70%72%6f%6a%65%63%74%2e%6f%72%67 info'''@'''nemesis-project<small>.</small>org] |
[[Category:About]] | [[Category:About]] | ||
Latest revision as of 03:05, 9 March 2007
| ||||||||||||||||||||
nemesis is an experimental finite element code consisting of two parts, namely nemesis.core, which is the main finite element 'black box' and nemesis.extras, which are mostly scripts that access the core and exploit usability in simple or more complicated tasks.
nemesis is Copyrighted (C) 2004-2007 by F.E. Karaoulanis and licensed under the General Public License. See license for more details.
nemesis is mainly developed here.
If you need to get in touch with us, please email us at info@nemesis-project.org
